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Only sign-up and play at casinos that are fully licensed and are transparent in letting you know who they are and where they are located and licensed. A casino that just states "we are licensed" is not a good choice of casinos.

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Chapter Breakdowns
1. How to Properly Deposit Money to Your Casino Account
2. A Quick Look at Texas Hold'em
3. Playing Texas Hold'em Online
4. Blackjack Rules/Strategy
5. Craps Rules/Strategy
6. Red Dog
7. Pai Gow Poker
8. European Roulette
9. Roulette
10. American Roulette
11. Casino War
12. Slots
13. Video Poker
14. Video Poker Odds Chart
Chapter I

How to Properly Deposit Money into Your Casino Account

If you are a US or Canadian resident you probably already know that since Neteller is no longer a deposit option your choices for ewallets are very limited. Well thank God for Quicktender.com, ePassporte.com and eWalletxpress.com. All three allow customers from the US and Canada and are pretty good choices for the most part. Our highest recommendation goes to Quicktender and ePassporte.com because their fees are extremely low compared to eWalletXpress.

So there are your best choices. Of course if you are outside the US and Canada you still have many other good options such as Moneybooks, Click2Pay, EZIPay and Neteller.

Keep checking back here for more casino deposit options as they become available.


   
Quicktender
US Casino Payment Method Available to U.S. Players!
After the retreat of EcoCard from the US Market in August 2007 up pops Quicktender as the new choice for Online Casino Deposits. Quicktender's website looks and works exactly like that of EcoCards so players that were use to navigating EcoCard should have no problem finding their way around Quicktender.com.

Although Quicktender is available to U.S. players you do need to be invited in order to sign up. This is pretty easy. Find the online casino you wish to play at that accepts Quicktender as a payment option (such as Golden Reef and Aztec Riches) and then contact customer support and ask for an invite to the Quicktender online e-wallet.

Keep in mind that you will need to fax Quicktender proof of ID when it's time to withdrawal your winnings which is the normal proceedure for e-wallets to avoid fraud.

 
eWalletxpress
US Casino Payment Method Available to U.S. Players!
An eWalletXpress account is online account that enables customers (eWalletXpress members) to deposit, withdraw and transfer funds to online merchants. Customers can instantly transfer funds to/from any merchant website that supports eWalletXpress as a payment option. Visit eWalletxpress

 
Click Here to visit epassporte.com
NOT Available to U.S. Players!
ePassporte is a pre-funded, global processor of online finances, allowing the instant transfer of funds from valid checking and banking accounts, as well as credit and debit cards. Primarily accepted at leading poker rooms (offering casino games). Click here to visit ePassporte.

 
EcoCard
NOT Available to U.S. Players!

This is in our opinion the 2nd best way to fund and withdraw payment to and from your casino account.

Highlights Include:
* Quick, secure and price-competitive transaction processing
* 100% transaction authorization and 0% operational risk
* No discrimination whatsoever. Everyone can apply
* Full anonymity for all Internet transactions
Click here to apply www.ecocard.com


 

If you live in the U.S. there are only a handful of legitimate online casinos, poker rooms and bingo halls that allow ALL U.S. residents to play. For your convenience we have listed these below: They are all 100% OCSA Approved.
 
There are other OCSA approved online casinos that allow U.S. residents to participate but they do not allow the residents from these eleven states:
  • Michigan
  • Illinois
  • Louisiana
  • Oregon
  • Washington
  • Wisconsin
  • Indiana
  • Nevada
  • South Dakota
  • New Jersey
  • New York
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Chapter II

Texas Hold'em– A Quick Look

Texas Hold’em is today’s most popular poker variation. If you are just starting to play this is the game to learn.

Play in Texas Hold’em goes through 4 sequential rounds of betting: pre- flop, on the flop, the turn and the river. Each of these rounds is described below in a separate section.

To start the hand the deck is shuffled, the blinds are posted and each player is dealt two cards face down, his hole cards. There is a round of betting which is limited to one bet and three raises.

When this first round of betting action is complete the dealer will place three cards face up on the table. These three cards are called the flop. All cards dealt face-up on the table are community cards. That is they “belong” to all players and may be used by any player in any combination with his hole cards to make his best possible poker hand.

The flop is followed by another round of betting. In limit games this second round of betting is the last round at the lower limit. After this round all bets and raises will be at the higher limit.

After this on the flop action is complete the dealer will place a fourth card, face-up, on the table. This is the turn card and is another community card that any player may combine in any way with his hole cards.

After the turn card is dealt there is a third round of betting. This third round of betting is at the higher limit in limit games.

When the action on the turn in complete the last card, the river card, is dealt face-up on the board.

After the deal of the river card the fourth, last, round of betting begins. As with the other round this round is limited to one bet and three raises. When the action is complete, the pot is awarded to the best hand.

The pot is awarded, the dealer button is moved one position in a clockwise direction, the blinds are posted and another hand begins.

Before we start please find a short list of some of the terms we will be using to explain how to play Texas Hold'em. For a much more complete list of poker terms please see our Poker Dictionary.

Basic poker terms used in this section: 

Action – The betting. When it is said that the action is to a certain player it means it is his turn to act. He may bet, check, raise or fold.

Action Pointer – A small blinking arrowhead that points to the player who is next to act.

Bet, Check, Raise, Fold – As the action for a particular round begins each player in turn has the option to fold which is to throw his hand away and sit out the current hand, check, that is pass the action without putting money in the pot, or to bet. The first person to put money in the pot on any given round of betting is the bettor. After this first bet is made subsequent players have three choices; call (put an amount that matches the bet into the pot), raise (put an amount that is equal to twice the bet into the pot) or fold (when a player folds he surrenders his cards and removes himself from contention for the pot). After a raise has been made subsequent players also have three choices; call the raise, re-raise or fold.

Blinds – These are forced bets that begin the action. In Hold'em there are two blinds. The Little Blind in placed by the player to the left of the dealer button and is usually equal to 1/3 – 2/3 the amount of the

Big Blind - The big blind is equal to a bet at the lower limit. In a $10/$20 came the small blind is $5 and the big blind is $10. Both of these blinds are live, which means when the betting reaches the blinds they may raise. This is the only place in poker where a player may raise his own bet.

The Flop – After the first round of betting the dealer places three cards on the board face-up. These three cards are community cards and are call the flop.

Community Cards – These are the cards that are dealt face-up on the board. They may be used in any amount in any player’s hand to make his best poker hand. Click here to see a complete list and ranking of all recognized Hold'em poker hands.

Dealer Button – In Hold’em there is a button that rotates around the table in a clockwise direction. Cards are dealt in a clockwise direction starting with the player to the immediate left of the dealer button. After the hand is completed and the pot awarded, the dealer moves the Dealer Button to the player to the immediate left of the player who just had it. This is done, because there is an advantage to having to act last and so each player gets his fair share of early, late and middle positions.

The Pot – Where all the bets and raises are collected. This is the pile of chips in the center of the table. This is what all the players are playing for.

The Turn – The turn card is the 4th community card and is placed on the table after the betting on the flop is complete. The betting on the turn is the third round of betting and at twice the stakes of the first two rounds.

The River – The last round of betting and the last, 5th, community card. When the river card is placed on the board, the dealing is done. When the betting on the river is complete the hand is over and the pot is awarded.

In the text and graphics below you will see a clear demonstration of the look of the table and the conduct of play for each of the four rounds of betting in a typical limit Hold'em game.

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Pre-Flop

Seats at poker tables are numbered from the dealer box in a clockwise direction.

In Texas Hold’em and in Omaha games there is an advantage in having a late position at the table. The advantage is that players in late position get to act after players in earlier positions and thus have information about the other players’ intentions.

Because of this advantage the cards are dealt and action begins from a dealer button that rotates around the table in a clockwise direction. This rotation takes the blinds, early, middle and late position to all players equally.

For each hand of Texas Hold’em; the cards are shuffled, the dealer button is placed, the blinds are posted and two cards are dealt facedown to every active player at the table beginning with the first player in a clockwise (to the left) direction from the dealer button. These two cards are each players 'hole' or private cards.

After the cards are dealt, the pre-flop betting action begins. On this round and this round only, the betting begins with the first player to the left (clockwise) from the big blind. On all subsequent rounds the action begins with the first player to the left of the dealer button.

In limit Hold’em the big blind is equal to a small bet. The small blind is usually 1/3 to 2/3 of the big blind. In the game pictured above the stakes are $3/$6. The big blind is $3, which is equal to a small bet and the small blind is $1, which is equal to 1/3 of the big blind.

In the pre-flop graphic above the player in seat #9 holds the dealer button. The player in the 10th seat posted the little blind and the player in seat #1 posted the big blind.

From our pre-flop graphic you can see that the player in the #2 seat was the first to act and has folded his cards - the player has no cards in front of him.

The player in the 3rd seat has elected to call the big blind and our player, ENEPort in seat #4, with a powerful ace-king in the hole has raised the big blind. The action pointer indicates that the player in seat #5 is next to act. This player may call the raise, re-raise the raise or fold his cards.

The action will continue around the table until complete. At Party Poker, in limit games, the action is limited to one bet and three raises.

When this round of betting is complete the dealer will place the three cards that are the flop, face-up, on the board and the action on the flop will begin.

Pre-Flop Tip for Beginners

The most common mistake in Hold’em is to play too many hands pre-flop. Be very selective in the hands you play before the flop. Good players throw away/fold far more hands than they play.

In Texas Hold’em five community cards are placed on the board face-up. The first three of those cards are called the flop and are placed on the board as soon as the pre-flop betting is complete. Community cards are cards that each and every player at the table may combine with his hole cards to make his best possible 5-card poker hand.

Sometimes just using the board cards and none of his hole cards makes a player’s best possible hand. Sometimes a player will elect to use 4 of the board cards and one from his two hole cards. Most often players use 3 cards from the board and both hole cards to make the best possible poker hand.

100K Guarnteed Tournament
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Action Check Boxes

Fold – When a player checks this box his cards will be folded when it is his turn to act regardless of any previous action.

Check/Fold – A check in this box indicates that the player wants to check/pass but if a bet or raise has been made before the action reaches him, he will fold. With this box checked; if no bet is made then the action will simply pass by the player and he will keep his cards. If a bet has been made the player’s cards will be automatically folded.

Check – When a player clicks this box he is telling the software that he would like to check if there has been no previous action. If there is a bet or raise with this box checked the player would be notified and given options to call, raise or fold.

Check/Call – Here the player is telling the software that he would like it to check for him if there are no previous bets but call for him if there are.

Bet (3) – The game noted above is a $3/$6 game and all bets and raises on the flop are for $3. A check in this box tells the software to automatically bet $3 if there are no previous bets.

Bet/Raise – This is the most aggressive choice of all. It tells the software to bet if there have been no previous bets and raise if there have been previous bets.

In the example above the player ENEPort, in seat #4, has 'flopped' a set. The 2 7’s in the hole plus the 7 on the board make three 7’s, which is referred to as a set. At this point ENEPort’s best hand is 7, 7, 7, A, 3.

In the game shown above the action pointer shows that the player StreetFossi, in seat #5 is next to act. That player may check, bet $3 or fold.

All bets and raises for this round will be for $3. The action is limited to one bet and three raises.

This action will proceed in turn until complete. ENEPort, the player in seat #4 with 3 7’s, will most probably elect to raise or re-raise.

When this round is complete, another card - the turn card will be placed face-up on the board and there will be another round of betting. In the game shown above all bets and raises on the turn will be for $6.

On the Flop Tip for Beginners

•In this case our player has 'flopped' a set of 7’s and should definitely continue with the hand. If the flop doesn’t match your hole cards in any way and you don’t have a very high pair in the 'hole', fold. On the flop you have 5 of a possible seven cards and without a strong hand or a strong draw it is unwise to continue to put money into the pot.

Action on the Turn

In limit games the stakes double on the turn. The game shown is a $3/$6 game so all bets and raises on the turn and river will be for $6.

As before action on the turn is limited to one bet and three raises.

When the betting action on the turn is complete the river card, the final card, is placed on the board and the last round of betting begins.

In this particular game you might note that the player in seat #1 has elected to take a break and sit out. At any time any player may elect to sit out and take a short break. Players are allowed to be away from the table for the time it takes to deal 20 hands, usually about 20 minutes. Should a player stay away longer he is removed from the table and the value of his chips is returned to his account.

In all cash games a small rake/fee is collected by Party Poker. In this case you can see that so far $1 has been collected and is shown in the rake tray for all to see.

The action pointer shows that player ENEPort, in seat #5, is next to act. The action choice buttons show that ENEPort may fold her cards, check the action or bet $6. With 3 9’s she will most probably bet $6.

A Turn Tip for Beginners

On the turn, bets will have doubled and players need a very strong reason to continue in the hand. With only 1 more card to come, knowledge of pot-odds, implied-odds and what constitutes an overlay will help you know whether or not or how to continue in the hand.

The River

Of note is that the game shown above is a jackpot game and there is an extra fifty-cent rake or drop in jackpot games. The regular $3 drop is shown as is the fifty-cent jackpot drop.

The last card, the river card, the seven of hearts has been dealt and the last round of betting is about to begin.

On the river as on all other rounds the action is limited to one bet and three raises.

Once the action on the river is complete the pot is awarded to the player with the best poker hand.

On the river as on the turn all bets and raises are for the bigger limit - in this case that is $6.

There are three players left in the game shown above. The player in seat #3 has elected to check and now the action is up to ENEPort in seat #4. ENEPort has top pair with a pair of queens and a very respectable kicker so she will most probably bet.

A River Tip for Beginners

•With very big pots on the river, players often have the pot odds that can justify a value bet or call or even a pure bluff.

General Hold'em Tips for Beginners

•Take advantage of a wide range of available poker learning materials.

•Be very selective in the hands you play.

•Learn to estimate and use pot-odds, implied-odds and overlays.

•Tight and aggressive is the style that usually does the best.

•Top poker pros agree that good poker manners make good poker sense, make the game more
enjoyable and can add to your poker bottom line. Professional players know that to anger or offending other players can sometimes cause an otherwise very loose player to play more conservatively, a bad player to play better and when the game flow is adversely affected he sees fewer hands/opportunities per hour.

Most poker variations including Hold'em are played according to one of 4 betting schemes or protocols. These four betting structures are; limit, pot-limit, no-limit and spread limit.

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Ultimate Bet Poker
Chapter III

Playing Texas Hold’em Online and Offline

How to Play Texas Hold’em

Without mincing words, Texas Hold'em is the daddy of all poker games. And the good news is that you don't have to be brainier than Stephen Hawking to play. If you're new to the game, just read through our how to play guide below, and make sure that you check out our lovely poker tutorials as well.

The aim of the game

OK, let's start at the beginning. Texas Hold'em is a fast-paced 7-card game that's the most popular, and most exciting, form of poker played today. If you've ever watched poker on the TV, chances are that you've seen Texas Hold'em. The all important aim of the game is to make the best 5 card hand that you can, using both the two cards that you're dealt face down and the five community cards dealt face up in the middle of the table.

The dealer button

Every hand, one player will get the dealer button (a small disk marked with a D). The position of the dealer is important, as the two players to the dealer's left post the blinds. The dealer button moves to the left after each hand, so everyone acts as the virtual dealer and everyone is required to post blinds.

Blinds

The player to the immediate left of the dealer posts the small blind, and the player to their left posts the big blind. The blinds are placed in the pot to kick start the betting and give players an incentive to enter the hand. They also mean that the winner of hand can never walk away completely empty-handed. The size of the blinds are dictated by the stakes of the table that you're playing at. The small blind is typically half the minimum bet of the game, while the big blind is typically the same as the game's minimum bet. It's probably best illustrated by an example: if you're playing at a $2/$4 table, the small blind will be $1 and the big blind $2.

The opening deal

Once the blinds have been posted, it's time for some cards. Moving clockwise round the table from the dealer, each player receives two cards dealt face down that only they get to see. These are also called pocket cards or hole cards. It's now time to start some betting. That is why we're here after all.

Betting following the opening deal

At this stage, each player is betting on what hand they feel their pocket cards could lead to. The betting starts with the player to the immediate left of the big blind. For this round of betting, each player has three choices: to fold, raise, or call the big blind. As the players who posted the blinds have effectively opened the betting, each player has to at least call this bet to stay in the hand, so checking isn't an option at this stage. The betting goes round the table in a clockwise direction until each player has either called, folded or raised. If no-one has raised by the time the betting returns to the person who posted the big blind, this player may check his own blind, fold or raise. The first round of betting is at the lower level of table stakes, so in a $2/$4 game all raises are increments of $2. Once the betting is completed it's time to see the flop. Just a quick note on betting before you move on: the betting can't go on for ever, as we use the standard bet and three raises model. That is, for any round of betting there can be an opening bet and no more than three raises. After the third raise betting is said to be capped.

The flop

Right, now the first round of betting is out of the way, it's time for the flop (things start to get really interesting now). The flop is the set of three cards that are dealt face up in the middle of the table, and each player can use these community cards to build their hand. The middle of the table where these cards are dealt is commonly known as the board. Now it's time for another round of betting, again at the lower levels of the table stakes. This time, the betting starts with the player to the immediate left of the dealer, regardless of whether the dealer is still active in the hand or not. The player to the left of the dealer will keep the initial action for the rest of the hand. Apart from that, the betting process is the same as pre-flop betting.

The turn card

Once the round of betting has finished, it's time for another card to be dealt face up on the board. This fourth card is called the turn card, and again can be used by all players to construct their hand. The betting after the turn is now at the higher level of the table stakes, so in a $2/$4 game all bets will now be increments of $4.

The river

Four down, one to go. It's now time for the fifth and final community card to be dealt: the river. Now that all the cards have been dealt, each player remaining in the hand can now see what their best five card hand is. It's now time for the final round of betting, again at the higher level of the table stakes.

The showdown

Ta da! It's now time to see who's the daddy and takes the pot: the showdown. Each player who's remained in the hand shows their cards, starting with the last person to bet and so on. The winner is decided using these universal hand rankings. If a player wins a pot by default, that is every other player has folded, there is no showdown and the winning player can decide whether to show their cards or not. Most people don't, it's always nice to keep people guessing.

A final note...

If that all seems rather complicated and likely to last an eternity, don't worry. It really is quite simple, and despite a few stages in each hand it passes very quickly. And if you're worried of getting stung while you're still learning how to play, make sure that you take full advantage of our play money tables. You can bet, call, raise and bluff to your heart's content, and it won't cost you a penny.

Playing poker is an entertaining pastime that millions of people throughout the world enjoy. A game of poker is typically both challenging and exciting for players at every skill level.

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Hand Rankings
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Chapter IV

Blackjack Rules

In Blackjack, you and the dealer are dealt two cards to start. The objective of Blackjack is to accumulate cards that add up closer to 21 than that of the dealer's cards, without going over 21. Cards are worth their face value with the exception of Kings, Queens, and Jacks which are each worth 10 and Aces which are worth either 1 or 11. If the value of your hand is closer to 21 than that of the dealer you win. If the value of the dealer's hand is higher than yours you lose. If the hands are of equal value the deal is a push and your money is returned. If you have a total of 22 or higher (a busted hand), you lose regardless of whether the dealer also busts. Learn now the Blackjack game rules.

Blackjack is probably the most popular casino game. If you have never played blackjack and/or want to learn the game rules, read this article, and I hope you will be clarified about the game.

First of all, I assume that

Blackjack is played and programmed according to Atlantic City Blackjack rules.

Authority
New Jersey Casino Control Commission.

Rule Exceptions
The cards are shuffled after each hand, pairs may not be re-split, and players may not draw additional cards on split Aces.

Summary of rules

8 52-card decks are used

The deck is re-shuffled after each hand

Dealer stands on all 17's

Doubling after splitting allowed

No re-splitting of cards allowed

No surrender

Only one additional card allowed on each Ace when splitting a pair of Aces

How to play

The Blackjack game we are describing here is played with eight fifty-two card decks. There are other types of Blackjack, with different rules and/or different number of decks. We will concentrate here on Atlantic City Blackjack, with eight decks.

After each game has been played, the used cards are shuffled back into the deck. All face cards are valued at ten and the cards from 2-10 are valued as indicated, at face value. Aces can be valued at either one or eleven; if counting the Ace as eleven would put the hand over twenty-one, the Ace is automatically counted as one instead. You do not need to specify which value the Ace has as it's always assumed to have the value that makes the best hand. The value of a hand is the sum of the values of the individual cards. For example, a hand containing a Jack, 3, and 4 has a value of 17.

Betting
Your chips are stacked by denomination ($1, $5, $25, $100, $500). Select the amount you would like to wager on a given hand by clicking the left mouse button on the chip of that denomination. The amount wagered per hand may be increased or decreased by placing the mouse on the stack that you wish to add or subtract to your bet. Each time you click the left mouse button you will add a chip from that pile to your planned wager amount. Likewise by clicking on the right mouse button you can decrease your planned wager amount. You may repeat your last bet clicking on the rebet button or other specified for that effect (depending on the software you are playing blackjack).

To start
You begin a hand of blackjack by placing a bet on the table as described above. You will then receive two cards face up. The dealer will receive one card face up and one face down. Once you have been dealt your two cards (and based on the nature of these cards) you can do the following by clicking with the left mouse button on the appropriate button:

Hit
Requests another card. You can request a hit as many times as you like, but if your total goes over twenty-one, you will "bust" and lose the hand. Remember, if your hand sums up more than 21, the dealer automatically win.

Stand
Requests that you receive no more cards. The hand as it currently stands will be judged against the dealers.

Split
If you have two cards of the same denomination, a Split button will appear. This option will only be active immediately after you receive your first two cards. You can split your cards into two hands and play each hand separately. Your original bet will be duplicated for the new hand. Each hand will be played out as usual except when splitting Aces, where only one additional card per hand is dealt. The split option can only be used once per hand - you cannot split part of a split hand. Any winning 21 obtained after splitting a pair is paid 1-to-1. In these cases, a 21 is not considered as a natural blackjack.

Double Down
If you select this option, three things will happen: you will get exactly one more card, your turn will end, and your bet will be doubled. This option will only be active immediately after you receive your first two cards.

Insurance
Whenever the dealer's up-card is an Ace, the player has the option of taking insurance for half the amount of the bet, in order to protect against a dealer natural blackjack.

If you wish to take insurance, click on the "Insurance" button. If you do not wish to take insurance, you simply click on the "Pass" button to proceed with the rest of the hand.

When you buy insurance, you are effectively betting on the fact that the dealer's down card is a ten or face card, i.e. a natural blackjack.

If the dealer does have a 10 ranking card, the player is immediately paid 2-to-1 on the insurance bet, but the original wager is lost unless the player too has a blackjack and pushes with the dealer. If the dealer does not have a natural blackjack, the rest of the hand is played out as usual, and you lose your insurance money.

If you eventually win the hand, you will get back your original bet plus the same amount in profit.

If you win with a natural blackjack, you will be paid off at 3-to-2 odds, which means you get your original bet back plus 150% profit. (So if you bet $50 and win with a natural twenty-one blackjack, you get $50 (your bet) plus $75 (your bet plus half of your bet), which totals to $125. Remember that to be paid of at 3-to-2 odds you must have a natural blackjack. If your hand sums up 21 but is not composed of an Ace and a card with a value of ten (Ten, Jacks, Queen, or King), we do not have a natural blackjack, and you will be paid at 2-to-1 odds.

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Blackjack Payoffs

Result
Payoff
Winning Hand
1 to 1
Blackjack
3 to 2
Insurance
2 to 1

Betting Limits
Depends on the casino but usually the minimum is $2 and the maximum can go over $500.
If you want to bet more than the table allows, you may ask the casino to raise your limits. Some casinos will do that.

I hope you are now clarified about the blackjack game. In order to learn better, you may wish to choose a casino from our casino directory, and start playing blackjack. You can play blackjack for free with no real money at almost all casinos, and all casinos have the blackjack game.

 
Playing Blackjack

Basic Blackjack Strategy

Blackjack is considered a game of skill, not just luck. The casino's usual advantage can be altered and you can possibly gain an edge over it by playing with a good strategy. It's important to remember certain things when playing blackjack, like:

You win by getting a better hand than the dealer. Some players lose sight of this and play only to get as close to 21 as they can-this will cause you to bust more than you should.

The dealer is given a lead because all players go first. If a player busts first they lose the game, even if the dealer busts later on.

The dealer has to follow the rules, so even if they have a winning hand with a total of 16, the dealer has to take another card, which could make them bust.

Card values Numbered cards - face value

Face cards (Kings, Queens and Jacks) - 10

Aces - 1 or 11, whatever benefits you more

Basic Strategies

Using statistical analysis to determine the outcome of various hands can up your odds of winning. Since the dealer has to play by the house rules he/she must always hit with a hand of 16 or less and stand with a hand of 17 or more. One of the dealer's cards is face-up, and the situations listed below for the dealer going bust have been figured out.

Dealer face up card is 2 3 4 5 6 7 8 9 10 Ace
% Change of busting 35 37 40 42 42 46 24 23 23 17
 
The dealer has higher odds of busting when his face-up card is a six or smaller, and less if the face-up card has a value of seven or higher. Using this information, these blackjack game strategies were created: Soft Hand Rules (Ace counted as a one or an eleven)

Most casinos permit an ace to be played as a 1 or 11, whatever will help the player the most. When someone has an ace that is being used as an 11, it's called a "soft hand". These hands are played differently because the player cannot draw to a soft hand and bust (the player just revalues the ace to count as 1 instead of 11).

The smartest way to play soft hands is to double down when the dealer has high odds of busting (low value face-up cards).

Hard Hand Rules (When an ace must be counted as one)

A player who has a hand totaling 12 to 16 when the dealer is showing a high value card (7 to ace) should take a card. Chances are slim that the dealer will bust and the player should try to improve his hand to win the game.

If the player is dealt a hand that adds up to 17 to 21 he/she should stand, the probability of busting on a hit is high.

A player who is given a hand totaling 12 to 16 when the dealer is showing a low value card (2 to 6) should stand. Odds are the dealer will bust and the player will take the game.

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Players Hand Strategy

Soft 19 or 20: Stand

Soft 18: Stand if the dealer is showing 2,7 or 8.Hit if the dealer is showing 9,10 or Ace.Double if the dealer is showing 3,4,5 or 6.

Soft 17: Hit if the dealer is showing 2, 7, 8, 9, 10 or Ace.Double if the dealer is showing 3,4,5 or 6.

Soft 16 or 15: Hit if the dealer is showing 2, 3, 7, 8, 9, 10 or Ace.Double if the dealer is showing 4,5 or 6.

Soft 14 or 13: Hit if the dealer is showing 2, 3, 4, 7, 8, 9, 10 or Ace.Double if the dealer is showing 5 or 6.

 
 
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Chapter V

Craps Rules/Strategy

The game of Craps is an exciting game of chance, popular since the times of the Romans. The objective of Craps is to predict the outcome of a roll of the dice. Learn more about Craps and all game rules.

The following game rules assume an Atlantic City game type of Craps. Craps rules may vary slightly if the particular craps game you're playing is not the Atlantic City one.

How to Play

Betting: Your chips are stacked by denomination ($1, $5, $25, $100, $500). Select the amount you would like to wager on a given roll(s) by clicking the left mouse button on the chip of that denomination. This activates that specific chip denomination.

Next, place your bet on the Craps table by clicking on a bet field. To specify a bet that does not equal to an existing chip denomination, simply click on another chip denomination after placing your previous chip on the table. For example, to bet $30, click on the $25 chip and place it on the table then click on the $5 chip and place it on top of the $25 chip.

Types of bets & their payoffs

In Craps, some bets are available only for the Come Out roll. A marker is displayed in the top left-hand corner of the Craps table prior to a Come Out roll. Some bets are available only after a Point has been established. A Point is established if the Come Out roll is 4, 5, 6, 8, 9 or 10. The number rolled, is called the Point and the next roll(s) is called the Point roll. Point rolls continue until the shooter rolls a 7 or the Point. Once this happens, the sequence starts again with the next roll as a Come Out roll.

Pass Line Bets - pays 1 to 1

Also called the "Front Line"; this is the most popular bet at the Craps table. Available for the Come Out roll. Once Point is established, original bet may not be removed or altered. or win if come out roll is 7 or 11. Loss if come out roll is 2, 3 or 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, and 10. Following the Come Out roll player wins if Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Point. Bet is removed after a win or a loss.

Don't Pass Bets - pays 1 to 1

Also called the "Black Line". Available for Come Out roll. Wins if Come Out roll is 2 or 3. Loses if Come Out roll is 7, 11. Tie if Come Out roll is a 12. Point is established if Come Out roll is 4, 5, 6, 8, 9, and 10. Following the Come Out roll player wins if a 7 is rolled prior to rolling the Point. Loss if the Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.

Come Bets - pays 1 to 1

Available once the Point has been established. Rules are similar to Pass Line Bet. Once Come Point is established, original bet may not be removed or altered. Win if shooter rolls a 7 or 11. Loss if shooter rolls a 2, 3 or 12. Come Point is established if the shooter rolls a 4, 5, 6, 8, 9, 10 on a Come Out roll. The dealer moves the bet from the Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if the Come Point is rolled prior to rolling a 7. Player loses if a 7 is rolled prior to rolling the Come Point. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Don't Come Bets - pays 1 to 1

Available once the Point has been established. Rules are similar to Don't Pass Bets. Win if shooter rolls a 2 or 3. Loses if shooter rolls a 7, 11. Tie if shooter rolls a 12. Come Point is established if shooter rolls a 4, 5, 6, 8, 9, and 10. The dealer moves the bet from the Don't Come area to the corresponding box for that particular number. Once the Come Point has been established, the player wins if a 7 is rolled prior to rolling the Come Point. Loss if the Come Point is rolled prior to rolling a 7. Bet is removed after a win or a loss.

Place Bet to Win - pays 9 to 5 (on 4 or 10), 7 to 5 (on 5 or 9), and 7 to 6 (on 6 or 8)

You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Win if shooter rolls the Place Number prior to rolling a 7. Payoff depends on the Place Number selected. Loss if shooter rolls a 7 prior to rolling the Place Number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Place Bet to Lose - pays 5 to 11 (on 4 or 10), 5 to 8 (on 5 or 9), and 4 to 5 (on 6 or 8)

You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 5, 6, 8, 9, 10. This becomes the Place Number. Win if shooter rolls a 7 prior to rolling the Place Number. Payoff depends on the Place Number selected. Loss if shooter rolls the Place Number prior to rolling a 7. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Hard way Bets - pays 7 to 1 (on 4 the hard way) (on 10 the hard way), 9 to 1 (on 6 the hard way) (on 8 the hard way)

You may place the bet at any time however it becomes active once the Point has been established. Player bets on a number(s) 4, 6, 8, 10. Win if shooter rolls the selected number 'the hard way'. Roll a 4 via a pair of 2's, roll a 6 via a pair of 3's, roll an 8 via a pair of 4's, and roll a 10 via a pair of 5's. Payoff depends on the number selected. Loss if the shooter rolls a 7 or rolls the number the easy way. For example, roll a 4 via a 3 and 1, roll a 6 via a 4 and 2 or 5 and 1, roll an 8 via a 5 and 3 or 6 and 2, roll a 10 via a 6 and 4. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

One Roll Bets - pays 30 to 1 (on 2 or 12), pays 15 to 1 (on 3 or 11)

Player bets on a number(s) 2, 3, 11, 12. Wins if shooter rolls the selected number. Loses if the shooter does not roll the selected number. Payoff depends on the number selected.

Field - pays 1 to 1 (on 3, 4, 9, 10, 11), 2 to 1 (on 2, 12)

Player bets that any one of a group of numbers (2, 3, 4, 9, 10, 11, and 12) will be rolled on the next roll. Payoff depends on the number rolled. Loses if the shooter rolls a 5 or 6 or 7 or 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Any Craps - pays 7 to 1

Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 12. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Any 7 - pays 4 to 1

Player bets on the outcome of the next roll. Wins if the shooter rolls a 7. Loses if the shooter rolls any other number. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Eleven or Craps (E-C) - pays 7 to 2 (on 2 or 3 or 12), 15 to 2 (on 11)

Player bets on the outcome of the next roll. Wins if the shooter rolls a 2 or 3 or 11 or 12. Loses if the shooter rolls any other number. Payoff depends on the number rolled. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Big 6 - pays 7 to 6

You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 6. Loses if shooter rolls a 7 prior to rolling a 6. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Big 8 - pays 7 to 6

You may place the bet at any time however it becomes active once the Point has been established. Wins if shooter rolls any 8. Loses if shooter rolls a 7 prior to rolling an 8. Bet remains on the table following a win however the player may remove it from the table at any time. Bet is removed from the table following a loss.

Supplementary Bets

After Don't Pass Bet - pays 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9), and 5 to 6 (on 6 or 8)

If a player makes a Don't Pass Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the Come Out roll, the player has the right to make a supplementary wager in support of the Don't Pass Bet in an amount not more then double the amount of the original Don't Pass Bet. Wins if Don't Pass Bet wins. Payoff depends on the value of the Come Out point. Loses if the Don't Pass Bet loses. Bet is removed after a win or a loss.

After Pass Line Bet - pays 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9), and 6 to 5 (on 6 or 8)

If a player makes a Pass Line Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the Come Out roll, the player has the right to make a supplementary wager in support of the Pass Line Bet in an amount not more then double the amount of the original Pass Line Bet. Wins if the Pass Line Bet wins. Payoff depends on the value of the Come Out point. Loses if the Pass Line Bet loses. Bet is removed after a win or a loss.

After Come Bet - pays 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9), 6 to 5 (on 6 or 8)

If a player makes a Come Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the roll immediately following the placing of such a bet, the player has the right to make a supplementary wager in support of the Come Bet in an amount not more then double the amount of the original Come Bet. Wins if the Come Bet wins. Payoff depends on the value of the Come Out point. Loses if the Come Bet loses. Bet is removed after a win or a loss

After Don't Come Bet - pays 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9), and 5 to 6 (on 6 or 8)

If a player makes a Don't Come Bet and a total of 4, 5, 6, 8, 9 or 10 is thrown on the roll immediately following the placing of such a bet, the player has the right to make a supplementary wager in support of the Don't Come Bet in an amount not more then double the amount of the original Don't Come Bet. Wins if the Don't Come Bet wins. Payoff depends on the value of the Come Out point. Loses if the Don't Come Bet loses. Bet is removed after a win or a loss.

Betting Limits

It depends on the casino. Check the casino software or the casino webpage for more information.

As you can see, the game of Craps is very rich in terms of betting possibilities. In order to full understand all the bets available it is better to practice a little. You can play Craps for free at almost any online casino. Feel free to choose a casino from our long list, and start playing Craps to learn all the tricks.

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Chapter VI

Red Dog Poker Rules

Red Dog Poker is a very simple casino game. You don't need to spend a lot of time to learn the game rules, but it's still important to learn the basic features. This article covers all the rules of the popular Red Dog Poker game, available at almost all online casinos.

Red Dog Poker is a very simple casino game, also known as Acey-Deucey or as In-Between. You only have to make two decisions: bet and raise. The game is played with up to 5 card decks, and in each game play three cards are dealt. First you make your bet and two cards are dealt, then you make a raise decision and one more card is dealt. The object of the Red Dog Poker game is to bet on what the third card is going to be.

After you place your bet, two cards are dealt, one to the left and one to the right, and a space in-between is left for the third card. At this moment, you will have to make a decision: to raise your bet or to keep it unchanged. After this, the third card is dealt. If this card is in between the ranks of the first two, you will win, otherwise you loose.

Let me explain better all the game functionality. First we will start to understand card rankings. In Red Dog Poker each card from Ace to two has a specific value. All the cards from two to ten counts at their face value, Jacks counts 11, the Queen counts 12, the King counts 13, and Aces worth 14. Disregard card suit, since it does not have any importance in Red Dog Poker.

Let’s now look at the most important concept in Red Dog Poker – the spread. Spread is the difference between the two cards first dealt. For example, if the first cards dealt are a ten and a queen, the spread is one. This means that there is only one type of cards that will make you win, and in this case that type of cards is jacks. Only jacks are in between the given first two cards, and you will win only if you get one of those. If the first two cards are a three and an eight, the spread is four. Fours, Fives, Sixes and Sevens will make you win, in this case.

And what happens if the first cards are consecutive or a pair? Well, that's a particular different case in Red Dog Poker. It can happen that the first cards are, for example, an ace and a king, or even 2 aces. When the cards are consecutive, the game ends in a tie and your bet is returned. When the first cards are a pair, you are guaranteed that you will not loose. In this case a third card is dealt automatically (you will not have the chance to raise), and if it is of the same rank you will get an 11 to 1 payout. If the card is of different rank, the game ends in a tie and your bet is returned.

But the best part of the Red Dog Poker game is when you have a spread and have to make a decision whether to raise or not. The spread can vary between one and eleven and your payout is inversely related to the spread value. A tighter spread has a higher payout. Payouts are as follows:

Spread of One - 5:1 payout

Spread of Two - 4:1 payout

Spread of Three - 2:1 payout

Spread of Four to Eleven - 1:1 payout

Pair - 11:1 payout with third matching card, otherwise it's a tie

Spread of zero / Consecutive cards - it's a tie

Red Dog poker is a very simple game to understand and you only need to decide when to raise. That’s your most important decision. Give particular care to that and you can improve your chances of winning.

I hope you understood all the Red Dog Poker rules. In order to try your knowledge it's time to play Red Dog Poker. You can try for free at any online casino before risking your money.

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Chapter VII

Pai Gow Poker Rules

Pai Gow Poker is a combination of Poker and an ancient Chinese game Pai Gow. Player receives seven cards, which he splits into two hands – a five card hand and a two card hand. The object is to beat the dealer.

In Pai Gow Poker, the object is to divide your seven card hand into a five-card ("Highest") and a two-card hand ("2nd Highest"). The five-card hand must always outrank the two-card hand (hence the names "Highest" and "2nd Highest"). The five-card hand is ranked as in Poker, except that an A-2-3-4-5 straight is the second highest straight. The two-card hand can be either a pair or individual cards. The highest two-card hand is a pair of aces and the lowest is a 2-3. You can divide your hand yourself, or let the computer split it, using a method called the House Way.

Pai Gow Poker is played using a standard 53 card deck, including a Joker. The joker can only be used to complete a straight, flush, or straight flush, otherwise it is treated as an ace.

House Way

The 'House Way' is a set of rules that describes how the dealer arranges his hand. You can use the House Way on your own hand as well, by clicking the House Way button.
The "front" refers to the two card hand and the "back" refers to the five card hand.

No pair:
Place the highest card in the back and the next two highest cards in the front.

One pair:
Place the pair in back and the next two highest cards in the front.

Two pair:
Play two pair in back, except split in the following situations:

One pair is 7's or greater and no ace singleton.

Pair of jacks or better and 6's or better and an ace singleton.

Pair of aces and any other pair

Three pair:
Always play highest pair in front.

Three of a kind:
Always play three of a kind in back except break up three aces.

Full house:
Split except with pair of 2's and an ace/king can be played in front.

Full house with three of a kind and two pairs:
Play the highest pair in front.

Three of a kind twice:
Always play highest pair in front.

Straights, flushes, straight flushes, and royal flushes:
Always play straight or flush in the high hand except play as a two pair if one of the following:

Any two pair and an ace singleton.

Pair of jacks and pair of 6's.

Pair of aces and any other pair.

With a six or seven card straight or flush put the highest hand possible in front while maintaining the straight or flush in back. Play straight or flush over straight flush to improve front hand to jack or better. Play straight or flush over royal flush to improve front hand to king or better.

Four of a kind:
Play according to the rank of the four of a kind:

2 through 6:
Always keep together.

7 through 10:
Split unless an ace or better can be played in front.

Jack through king:
Split unless hand also contains a pair of 10's or higher.

Aces:
Split unless a pair of 7's or higher can be played in front.

Five aces:
Split unless pair of kings can be played in front.

After the hands have been arranged, your hands are compared to these of the dealer’s and the winner is determined:

If both the dealer’s hands are higher, you lose your bet.

If one of the dealer’s hands is higher, one lower, it is a push and your bet is returned.

If both your hands are higher, you win even money on your bet (1 to 1) minus 5% bank commission.

In case of an exact match between hands (called a copy) the tie goes to the banker.

Pai Gow Poker
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Chapter VIII

European Roulette Rules

The game of European Roulette is played by spinning a small ball on a round wheel with thirty-seven numbered slots. When the wheel stops, the ball comes to rest in one of these slots. The object of European Roulette is to correctly predict the slot in which the ball will land. By predicting the right number, you earn a payoff on your bet. The size of the payoff depends on how the bet was placed.

How to Play

Betting

Your chips are stacked by denomination ($1, $5, $25, $100, $500). Select the amount you would like to wager on a given roll(s) by clicking the left mouse button on the chip of that denomination. This activates that specific chip denomination.

Next, place your bet on the Roulette table by clicking on a bet field. To specify a bet that does not equal to an existing chip denomination, simply click on another chip denomination after placing your previous chip on the table. For example, to bet $30, click on the $25 chip and place it on the table then click on the $5 chip and place it on top of the $25 chip.

To place a bet in European Roulette, place your chips on the table as described above. Depending on where you choose to place your chips, you can "cover" (bet on) anywhere from one to eighteen numbers with a single bet.

You can spin the roulette wheel by pressing the "Spin" button. The history of the previous winning numbers is displayed in a table in all online casinos. There are three different colored numbers in the history table. The Yellow or Black colored numbers (depending on the casino) means that they belong to the Black set of numbers. The Red colored numbers mean they belong to the Red set of numbers and the Green colored number is '0'. The "Pass" button may be used to spin the wheel without putting a bet on the table.

Types of bet: You can place eight different kinds of bets on the European Roulette table. Each type of bet covers a certain range of numbers, and each type has its own payoff rate. The short lines of three numbers each are called rows on the board, while the longer lines, each holding twelve, are called columns. The first five types of bets are all made on the numbered space or on the lines between them and are called inside bets, while the last three types are made on the special boxes below and to the right of the board and are called outside bets. These bets are tabulated below.

 

Bet Type

Explanation

Straight Up

Place your chips directly on any single number (including zero).

Split Bet

Place your chips on the line between any two numbers. 0-1, 0-2, 0-3 combinations not allowed.

Street Bet

Place your chips at the end of any row of numbers. A street bet covers three numbers.

Corner Bet

Place your chips at the corner where four numbers meet. All four numbers are covered.

Line Bet

Place your chips at the end of two rows at the intersection between them. A line bet covers all the numbers in either row, for a total of six.

Column Bet

Placing a chip in one of the boxes at the end of the columns covers all the numbers in that column, a total of twelve. (The zero is not covered by any of the columns).

Dozen Bet

Placing a chip in the box marked 12P covers numbers 1 to 12, 12M covers numbers 13 to 24, 12D covers numbers 25 to 36.

Red/Black,
Even/Odd,
Low/High

A chip placed in one of these six boxes covers the half of the board described in that box. (The zero is not covered by any of these boxes.) Each box covers eighteen numbers. Low covers numbers 1 to 18. High covers numbers 19 to 36.

 
There are two other types of bets available to players.

Racetrack bets: (also known as horseshoe bets). These are placed by clicking on a specific number in the racetrack, as shown below. Each bet involves 5 chips. One chip is placed on the number that the user clicks on and one chip on each of the 2 numbers on either side of the number that the user clicked on, and one chip on each of the 2 numbers beside those numbers.

Example

Action
The user clicks on the '33' spot in the racetrack with the $5 chip cursor.

Result
A $5 chip is placed on each of the following numbers in the main number grid on number bet. 20', '1', '33', '16', and '24'. Each of these bets acts like a normal straight-up one number bet.

The other type of bet available to players is accessed by clicking on the SPECIAL BETS button at the bottom of the screen. A menu of the different bets will appear.

SPECIAL BETS all involve placing multiple chips in specific positions on the table simply by selecting one type of bet from a list. Names and definitions for these bets are identified in the table below. One chip is assigned per bet position unless specified otherwise.

Zero Rule
Wagers on red, black, even, odd, low, and high shall be lost if the roulette ball comes to rest in the compartment marked zero (0).

Payoffs

Bet

Payoff

1 Number

35 to 1

2 Numbers

17 to 1

3 Numbers

11 to 1

4 Numbers

8 to 1

5 Numbers

5 to 1

12 Numbers

2 to 1

18 Numbers

1 to 1